Archery shoots

Archery Shoots common in Insulae Draconis.

The following are the shoots most often run in Insulae Draconis to give you an overview.
The two most common are the Portsmouth and the Royal Round. The scores from these shoots held at practices and events get added to running tallies maintained by the Drachenwald Company of Archers

The Doole

From a reference by Sir Jon Fitz-Rauf , OL, OP, RMC, Baron of the Court of the West: King Louis IX in 1320 commanded his people to practice the noble game of the bow instead of other dishonest money games.The range was often set up next to the town inn, perhaps for the convenience of the archers and the profit of the innkeeper.

In 16th c. Amsterdam, although the practice goes back much further, ale houses had archery ranges alongside, where folks would team up, and compete for the honour of getting their name on a wall. The ranges were known as Dooles. It was proposed by Lord Yannick of Normandy, the Insulae Draconis Lt. Gen. Of Archers in A.S. 51 that we refer to this ‘Head to Head’ style shoot as A Doole, The Doole or even just Doole.

The format of A ‘Doole’:

Qualifier stage: Any number of teams may enter. All teams simply post a score. Knockout stage: Depending on the time available; best 8 teams, giving Qtr Final, Semi Final & Final or best 4 teams Semi Final & Final.

Designated Team captains represent their own shire, the other archers in a team do not have to be from the same shire as the Captain, but will represent their Captain’s shire at this shoot. (this way, small shires can still be represented by filling their ranks with serfs, mercenaries and/or hapless Master Archers who wander too close).

The shooting format and team sizes can vary, so long as two teams, or individuals from two teams, are shooting alongside each other at any given time.

A scroll detailing the winners will be kept by the LT. Gen of Archers and shall be added to when any other Doole takes place.

The Raglan Doole:

3 person teams. Designated Team captains represent their own shire, the other archers in the team do not have to be from the same shire as the Captain, but will represent their Captain’s shire at this shoot. (this way, small shires can still be represented by filling their ranks with serfs, mercenaries and/or hapless Master Archers who wander too close).

Qualifiers: Shot at 20yds, 3 ends for each team. 3 arrows per person on standard 60cm target faces, 5 zone scoring. Total score from 3 ends giving a maximum of 135 points per team. The best 8 teams go through to the knockout stage: (Ties, captains shoot a single arrow, nearest middle wins the tie.)

Knockout Stage: The knockout stage shall be shot at an unmarked indeterminate distance, up to a maximum of 20 yds on 3 spot target faces, 3 zone Scoring. Each round consists of 3 ends. Each team member shoots 3 arrows per end, one in each face (penalties for doubles. If an archer lands more than one arrow in a single target face, that archer will lose their highest scoring arrow in that face) At the close of each end the arrow scores will be tallied and the team with the highest end score will receive 1 point. Ties, captains shoot at the centre face, single arrow, nearest middle wins the tie. The winning team of the round shall be the first to gain 2 points. The winners of the Final shall be the first to gain 3 points. A scroll will be produced at Raglan, which will be kept by the LT. Gen of Archers and shall be appended when any other Doole takes place.

The Dragons’ Flight

An Archery Competition for the Dragon Isles - full details and Current standings

The Grand Æringunnr

To honour our first Princess, Mistress Æringunnr Yrsudóttir, a special shoot was created. The rules are as follows:

In this shoot everyone shooting one arrow to command at the same time at 40yrds at a 60cm FITA target. All archers, when commanded to do so advance to the 30yrds to shoot a father arrow and then finally to 20yrds for the third arrow. Should there be a second detail, they shoot after the first detail has completed the full shoot. 1 arrow at 40 yards 1 arrow at 30 yards 1 arrow at 20 yards

Scoring: The same as IKAC (Gold=5, Red=4, Blue=3, Black=2, White=1)

The Grand Melusine

To honour our first Vicereine, Duchessa Alessandra Melusine, a special shoot was created. The rules are as follows:

  • 1st Round - 6 arrows at 40 yards
  • 2nd Round - 6 arrows at 30 yards
  • 3rd Round - 6 arrows at 20 yards
  • 4th Round A speed shoot at 20 yards of as many arrows as possible in 30 seconds from a kneeling position

Scoring: The same as IKAC (Gold=5, Red=4, Blue=3, Black=2, White=1)